Blade Runner 2049 UE4 Lighting Study - Wallace Corporation HQ

I've wanted to do a lighting exercise based on Denis Villineuve's Blade Runner 2049 for some time, but the Wallace Corporation spaces portrayed in the 2017 movie are so iconic it was difficult to find pre-made content to light on the Unreal Marketplace. For this reason I had to put on my level designer hat to create the space before I could begin to light it. It was important to me that this space was playable with all the rooms being connected, but my main concentration here was the movement of light across the various areas.
https://www.youtube.com/watch?v=OXbNzv27gCQ

Wallace Main Room (Movie Scene Timestamp: 37:09)

Wallace Main Room (Movie Scene Timestamp: 37:09)

Video - Wallace Corp UE4 Lighting Study https://www.youtube.com/watch?v=OXbNzv27gCQ

Wallace Main Room (Movie Scene Timestamp: 37:09)

Wallace Main Room (Movie Scene Timestamp: 37:09)

Stairs into Wallace Main Room (Movie Scene Timestamp: 37:04)

Stairs into Wallace Main Room (Movie Scene Timestamp: 37:04)

Wallace Main Room (Movie Scene Timestamp: 37:09)

Wallace Main Room (Movie Scene Timestamp: 37:09)

Wallace Main Room With Light Ring (Move Scene Timestamp: 2:08:53)

Wallace Main Room With Light Ring (Move Scene Timestamp: 2:08:53)

Luv's Office (Movie Scene Timestamp 30:20)

Luv's Office (Movie Scene Timestamp 30:20)

Records Room (Movie Scene Timestamp 30:57)

Records Room (Movie Scene Timestamp 30:57)

Stair Scene (Movie Timestamp: 32:30)

Stair Scene (Movie Timestamp: 32:30)

Inspiration/Mood Board

Inspiration/Mood Board